                               MOUSE & MAZE
                           SNAKEBYTE & MAZE GAME
                          DESIGNED BY TIMOTHY WEN
                            09/2008 PD SOFTWARE


COMMAND :

              I
             J K     ADD ELEMENT OF WALL TO BUILD MAZE.  
              M 


              Y
             G H     DELETE ELEMENT OF WALL TO BUILD MAZE.
              B  


             ^Y
           ^G  ^H    JUST MOVE CURSOR,NO ADDING OR DELETING ELEMENT OF WALL.
             ^B 


              Q      QUIT THE PROGRAM.

              S      SAVE MAZE PATTERN 
                    
                     (PRESS "+" AND <RETURN> KEYS TO CANCLE IT).
 
                     (24 LETTERS OF FILENAME IS LIMITED).

              L      LOAD MAZE PATTERN.

                     (PRESS "+" AND <RETURN> KEYS TO CANCLE IT).

                                         
              C      CLEAR DESIGNING AREA.

              X      SHOW THE SAVED MAZE FILES.


              T      EDIT THE MAP OF MOUSE SET

                     (PRESS "+" KEY TO CANCLE IT).

                     (MAP OF MOUSE SET UNITS WILL NOT TURN INTO REAL MOUSE SET UNTIL YOU PRESS "+" KEY).

                       I
                      J K     ADD MOUSE TO BUILD MAP OF MOUSE SET .  
                       M 


                       Y
                      G H     DELETE MOUSE TO BUILD MAP OF MOUSE SET .
                       B  


                      ^Y
                    ^G  ^H    JUST MOVE CURSOR,NO ADDING OR DELETING MOUSE.
                      ^B                   



                       A      ADD 300 RANDOM MOUSE SET TO YOUR MAZE. 
                              (IF THE NUMBER OF MOUSE IS BIGGER THAN 1000,
                               THIS FUNCTION WILL BE DISABLED.) 
                              



              F      RUN MAZE GAME

                     (PRESS "+" KEY TO CANCLE IT).

                     S - SNAKEBYTE & MAZE 
 
                         (PRESS "+" KEY TO CANCLE IT).

                         (PRESS J,K TO CHOOSE THE BEGINNING PLACE OF THE SNAKE).
                        
                         (PRESS G   TO RUN THE GAME.
                          IF YOU CHOOSE THE CORNER OF DESIGNING AREA AS THE BEGINNING PLACE FOR THE SNAKE,
                          OR THERE IS NO MOUSE IN THE MAZE, 
                          IT WILL NOT GO.)
                                                                            
                                PRESS J,K TO MOVE THE SNAKE.
                                 
             ^S      SAVE MOUSE SET PATTERN. 
                    
                     (PRESS "+" AND <RETURN> KEYS TO CANCLE IT).
 
                     (24 LETTERS OF FILENAME IS LIMITED).

           
             ^I      LOAD MOUSE SET PATTERN.

                     (PRESS "+" AND <RETURN> KEYS TO CANCLE IT).
     

             ^F      IF YOU CAN'T LOAD THE MAZE OF OLD VERSION,
                     TRY THIS FUNCTION.

                     (PRESS "+" AND <RETURN> KEYS TO CANCLE IT).

        


MEANING OF NUMBERS IN COMMAND AREA :

       DOLLAR :      NUMBER OF WALL-ELEMENTS.
         STEP :      TOTAL NUMBER OF STEPS THAT SNAKE RUNS.
       RESTEP :      NUMBER OF REPEAT STEPS THAT SNAKE RUNS.

        MOUSE :      NUMBER OF MOUSE
                          
        TIMER :      A COUNTDOWN TIMER.
                     IF IT COUNT DOWN TO ZERO,SNAKE WILL INCREASE THE LENGTH OF ITSELF FOR 3 UNITS.   

* 80 column card in slot 3 is needed.
* Set AppleWin's custom speed to fastest limit is much better.(http://applewin.berlios.de/)  
  (function "optimize route" will take hours if you don't raise up the speed.) 

Have fun
Timohy

salewts@yahoo.com.tw